RULES AND REGULATIONS OF CARRYING OUT OF THE EUROPEAN TEAM CHAMPIONSHIP – 2011 IN PROPILKKI 2 GAME (Draft)
1. FORUMS - PROVIDERS OF TOURNAMENT
1.1
http://www.all-fishing.ru1.2
http://www.kalassa.net 1.3
http://www.fishingfan.biz 1.4
http://www.Zvejokliai.blogas.lt 1.5
http://www.propilkki.no1.6
http://www.fion.ru1.7
http://www.volgafishing.ru 1.8
http://www.propilkki.pl 1.9
http://www.kalale.ee 1.10
http://www.propilkki.lt 1.11 propilkki2.com.pl
1.13
http://www.propilkki.ru2. PARTICIPATING TEAMS
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3. OFFICIAL FORUMS AND TOURNAMENT THEMES
3.1 (
http://www.kalassa.n...p?topic=21013.0 ) – official forum and tournament theme
3.2 (
http://www.fishingfa...hp?showforum=72 ) – special theme from the administration
3.3 (
http://www.all-fishi...150 ) - special theme from the administration
4. TOURNAMENT ARBITRATION
4.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee ----------------
4.10 Judiciary board contact : e-mail –
[email protected]4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement sсreen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 0-2 (0-41 in scores)
5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.
6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Monday, on September, 19rd, 2011 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Each from 31 active participants will play with each other 3 games. The first referee task game is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.5 Each round consists of three half-an-hour games which are played on a home server, then on an away server [of the opponent], the third game may be played on any stable server after the agreement of the team captains.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme (
http://www.kalassa.n...p?topic=21013.0) 2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.
7. CONDITIONS OF CARRYING OUT OF TOURNAMENT.
7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 31 entries were applied.
7.0.2 Qualification
All teams are divided into 4 groups (each of 7-8 teams). Distribution depends on the results of the Big Interforum Team Tournament “Autumn-2011”. The first 4 teams take the first positions in its groups; the second 4 teams (which took 5-8 places) take the second lines etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Teams which will take 1-6 places go to the final round. 24 teams will play in final.
7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 0-2 in this game (0-41 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 5th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players (no right to substitute NEW players not registered prior).
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme (
http://www.kalassa.n...elut/index.php? topic=21013.0)
7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - № …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The captain deputy )
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________
7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.3 The tournament is round robin; that is each team will play with everyone one game on home and away server.
8.4 Timetable of games is shown in a theme:
http://www.kalassa.n...elut/index.php? topic=21013.0
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean.
8.8 Location and game type must be declared at least 1 minute before the game starts.
8.9 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.10 Types of games All species and Normal on one location are considered as one game type.
8.11 A team line-up in a game is no more than 10 players.
8.12 Mistaken start.
8.12.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.12.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.12.3 If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within a minute after start, the game should be played till the end. A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.13 Game chat.
8.13.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.13.2. Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.14 Being late and absence in games.
8.14.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.14.3 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.14.4 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.14.5 Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.14.6. In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.14.7. In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.14.8. In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.14.9 Late players can enter game at any time, without the prior notification to the opponent.
8.15 Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (1-2 minutes) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement sсreen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.15 After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0
8.16 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.17 A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.18 For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.19 Host team Captain or a team nominee sends results to e-mail:
[email protected] and publishes results of a meeting at home forum on captain demand.
8.20 Results of a game are published in a playlog or screen which show the location, conditions of game and positions occupied by players, and also final result of a game.
8.21 Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22 In case when two or more teams have scored identical points in Tournament, higher in Standings will be that one who has a bigger difference between points scored and lost. In case of an identical difference, higher will be a team which has less "-" points (in the column "-" points).
8.23 Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (
http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 2 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :-----------------------
8.27 At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28 In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.
8.29 New lakes and types of games if they appear - in this tournament must not be played.
8.30 Replacements of players during the tournament course are not allowed.
8.31 In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.
9. PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1. Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.
Applications for participation in the tournament are accepted until September 5, 2011.