8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10 Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3 If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min after start, the game should be played till the end. A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4 Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5 In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6 In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8 Late players can enter game at any time, without the prior notification to the opponent.
8.13 Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14 After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0
8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16 A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17 For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18 Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19 Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21 Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22 In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23 Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (
http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27 At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28 In case of new version release – we will finish tournament in the new version of game according to new agreed regulations. New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30 In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.
9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.
For the best results please have a look at the changes in the rules.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.13 Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
Addition to the Rules !
"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."
"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."
Please kindly to the team captains and players about the SAME writing team name !!!