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Vs: Tournament between forums
« Reply #240 on: August 28, 2014, 18:52:24 »
Roules of the European Team Championship 2014/2015 in Propilkki2


1.Forums-PROVIDERS OF TOURNAMENT

1.1 http://www.all-fishing.ru
1.2 http://www.kalassa.net
1.3 http://www.fishingfan.biz
1.4 http://www.fionclub.ru
1.5 http://www.propilkki.pl
1.6 http://www.kalale.ee
1.7 http://www.propilkki.lt
1.8 http://www.propilkki-club.ru
1.9 http://www.propilkki.no
1.10 http://www.propilkki2.pl

2.Participating TEAMS

1.

2.

3.....


3. OFFICIAL FORUMS AND TOURNAMENT THEMES

3.1.http://www.kalassa.net/keskustelut/index.php?topic=21013.0 – official forum and tournament theme
3.2.http://www.all-fishing.ru/forum/index.php?showtopic=45438&st=0&p=240769&#entry240769 – official forum(second) and tournament theme


4. TOURNAMENT ARBITRATION

.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee:   
all-fishing.ru -
propilkki.no -
kalassa.net -                       
propilkki.lt -
propilkki.lv -
fionclub.ru -
propilkki-club.ru-
kalale.ee -
fishingfan.biz -
propilkki.pl -
propilkki2.pl-


4.10 Judiciary board contact : [email protected]
4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement s?reen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 2-0 (41-0 in scores)

5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.


6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Thursday, on September, 18th, 2014 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Game will consist of 3 lake by 30min each. The first referee task game is announced before beginning of the tournament by the ARBITRATION team , the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme  2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.

7. CONDITIONS OF CARRYING OUT OF TOURNAMENT

7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 32 entries were applied.In the case if there be more entries tournament reglament will be changed.
7.0.2 Qualification
All teams are divided into 4 groups each of 8 teams. Distribution depends on the results of the  European Team Championship 2014/2015. The first 4 teams take the first positions in its groups; the second 4 teams which took 5-8 places take the second lines .then the groups from 9-12 etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Types of game like ONLY zander.only pike is not allowed to choose. 
Teams which will take 1-6 places go to the final round. 24 teams will play in final.
7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round.
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 2-0 in this game (41-0 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament. Applications have to been made till 10th of september 2014.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 16th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players.
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme http://www.all-fishing.ru/forum/index.php?showtopic=45437

7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - ? …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The assistant to the captain)
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________

7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.


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Vs: Tournament between forums
« Reply #241 on: August 28, 2014, 18:52:53 »
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10  Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3  If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min  after start, the game should be played till the end.  A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4  Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5  In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6  In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8  Late players can enter game at any time, without the prior notification to the opponent.
8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14  After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0

8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16  A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17  For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18  Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19  Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21  Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22  In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23  Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27  At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28  In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.  New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30  In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.

9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.

For the best results please have a look at the changes in the rules.

8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.

8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.


8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.


8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.

Addition to the Rules !

"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."

"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."

Please kindly to the team captains and players about the SAME writing team name !!!

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Vs: Tournament between forums
« Reply #242 on: November 18, 2014, 16:20:17 »
Rules of the ProPilkki2 tournament “Nation Cup  - 2014”

OBJECTIVES:
Tournament is held to:
- preparation of national teams in ProPilkki2 World Cup - 2015;
- identifying the strongest teams and players;
- sharing experiences to improve the playing skills and tactics;
- improving the skills of players;
- expansion of friendly ties between forums, countries and regions.

Terms and Conditions of the tournament.

To participate in the tournament national teams (one per country) are allowed, have submitted a request to the organizers before the start of the tournament. Application is published in this topic. The application form is free.
A tournament team can declare no more than 25 players (12 in the first team)
Captain can field on the game any player declared.

The tournament will begin in Thursday, December 25, 2014 at 21-00 MSK (19-00 Oslo, Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev) and will carry out in two stages:
- qualification
- playoffs

Qualification is a circular system of games between the teams in the subgroups.
Each round in qualification consists of three consecutive games. 3*30 minutes on a single server of the home team. The teams - no more than 12 players. Tactical substitution allowed during the break between sessions.
Game types for all qualification tours are the same for all teams and will be exhibited by arbitrator before the tournament.

The main game day event - Thursday.
If one of the teams taken part in a match, can not play (for whatever reason) on this day, you must publish the request to postpone the game in the topic no later than Tuesday. Games must be played within 6 (six) calendar days after the announcement of tour started.
Host teams pay attention to the binding sequence of tasks in each round, because "guest" team may plan tactical substitutions for each game. Captains of the guests have to control as the conditions and compliance with the tasks. Way to resolve possible errors - restart.

The winner is determined for each game.
For the victory in game - 2 points, for a draw - 1 point, for a loss - 0 points.
Points are awarded as follows: 14-12-10-9-8-7-6-5-4-3-2-1 for places 1 to 12, big fish – 1 point.
The winner is determined by the highest number of points (as in qualification and in the playoffs).

In the playoff tours teams play 4 games of 30 minutes which are carried out on two servers ("host" and "guests"; 2 tasks from each team). Accordingly, each team puts their tasks in the game chat before the game. The team has no right to order the same location 2 times.
There is limitation of the game type - no more than one special assignment (biggest fish, only perch, quantity, etc.) from the team in tour.

Controversial problems, infringements of the rules, etc., arising during the tournament and are not displayed in this Rules will be solved according to the rules of the League of Europe.

Depending on the number of applications will be made the toss of the coin to divide into subgroups and compiled a calendar of games. Deadline for applications – December, 23 2014 at 24.00 MSK (22-00 Oslo, Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev).

Tournament organizers are honored to invite to participate in the tournament the following teams:
Russia (2), Ukraine (2), Finland, Belarus, Norway, Poland (3), Estonia, Latvia, Lithuania, Sweden, Kazakhstan and other national team sent an application in tournament in time.

Team "Dream Team" will be established after the deadline for applications from the national teams and will consist of players from different countries, which were not chosen as part of their national teams.

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Vs: Tournament between forums
« Reply #243 on: September 01, 2015, 20:57:09 »
Roules of the    European Team Championship 2015/2016 in Propilkki2 Game


1.Forums-PROVIDERS OF TOURNAMENT

1.1 http://www.all-fishing.ru
1.2 http://www.kalassa.net
1.3 http://www.fishingfan.biz
1.4 http://www.fionclub.ru
1.5 http://www.propilkki.pl
1.6 http://www.kalale.ee
1.7 http://www.propilkki.lt
1.8 http://www.propilkki-club.ru
1.9 http://www.propilkki.no
1.10 http://www.propilkki2.pl

2.Participating TEAMS

1.

2.

3.....


3. OFFICIAL FORUMS AND TOURNAMENT THEMES

3.1.http://www.kalassa.net/keskustelut/index.php?topic=21013.0 – official forum and tournament theme
3.2.http://www.all-fishing.ru/forum/index.php?showtopic=48385 – official forum(second) and tournament theme


4. TOURNAMENT ARBITRATION

.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee:  1.all-fishing.ru - 
all-fishing.ru -
propilkki.no -
kalassa.net -                       
propilkki.lt -
propilkki.lv -
fionclub.ru -
propilkki-club.ru-
kalale.ee -
fishingfan.biz -
propilkki.pl -
propilkki2.pl-


4.10 Judiciary board contact :
4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement screen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 2-0 (41-0 in scores)

5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.


6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Thursday, on September, 17th, 2015 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Game will consist of 3 lake by 30min each. The first referee task game is announced before beginning of the tournament by the ARBITRATION team , the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme  2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.

7. CONDITIONS OF CARRYING OUT OF TOURNAMENT

7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 32 entries were applied.In the case if there be more entries tournament reglament will be changed.
7.0.2 Qualification
All teams are divided into 4 groups each of 8 teams. Distribution depends on the results of the  European Team Championship 2015/2016. The first 4 teams take the first positions in its groups; the second 4 teams which took 5-8 places take the second lines .then the groups from 9-12 etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Types of game like ONLY zander.only pike is not allowed to choose. 
Teams which will take 1-6 places go to the final round. 24 teams will play in final.

7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round.
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 2-0 in this game (41-0 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament. Applications have to been made till 10th of september 2015.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 15th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players.
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme http://www.all-fishing.ru/forum/index.php?showtopic=48385&view=findpost&p=262585

7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - ? …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The assistant to the captain)
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________

7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.


Zoom

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Vs: Tournament between forums
« Reply #244 on: September 01, 2015, 21:11:48 »
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10  Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3  If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min  after start, the game should be played till the end.  A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4  Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5  In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6  In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8  Late players can enter game at any time, without the prior notification to the opponent.
8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14  After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0

8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16  A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17  For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18  Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19  Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21  Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22  In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23  Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27  At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28  In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.  New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30  In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.

9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.

For the best results please have a look at the changes in the rules.

8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.

8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.


8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.


8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.

Addition to the Rules !

"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."

"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."

Please kindly to the team captains and players about the SAME writing team name !!!

diya

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Vs: Tournament between forums
« Reply #245 on: December 15, 2015, 03:29:44 »





diya

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Vs: Tournament between forums
« Reply #246 on: August 14, 2016, 13:33:57 »
Roules of the    European Team Championship 2016/2017 in Propilkki2 Game


1.Forums-PROVIDERS OF TOURNAMENT


1.2 http://www.kalassa.net
1.3 http://www.fishingfan.biz
1.4 http://www.fionclub.ru
1.5 http://www.propilkki.pl
1.6 http://www.kalale.ee
1.7 http://www.propilkki.lt
1.8 http://www.propilkki-club.ru
1.9 http://www.propilkki.no
1.10 http://www.propilkki2.pl

2.Participating TEAMS

1.

2.

3.....


3. OFFICIAL FORUMS AND TOURNAMENT THEMES

3.1.http://www.kalassa.net/keskustelut/index.php?topic=21013.0 – official forum and tournament theme
3.2.http://propilkki.pl/index.php?/topic/2460-druzynowych-mistrzostw-europy-2016/– official forum(second) and tournament theme


4. TOURNAMENT ARBITRATION

.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee: 
propilkki.no -
kalassa.net -                       
propilkki.lt -
propilkki.lv -
fionclub.ru -
propilkki-club.ru-
kalale.ee -
fishingfan.biz -
propilkki.pl -
propilkki2.pl-


4.10 Judiciary board contact :
4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement screen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 2-0 (41-0 in scores)

5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.


6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Thursday, on September, 19th, 2016 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Game will consist of 3 lake by 30min each. The first referee task game is announced before beginning of the tournament by the ARBITRATION team , the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme  2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.

7. CONDITIONS OF CARRYING OUT OF TOURNAMENT

7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 32 entries were applied.In the case if there be more entries tournament reglament will be changed.
7.0.2 Qualification
All teams are divided into 4 groups each of 8 teams. Distribution depends on the results of the  European Team Championship 2015/2016. The first 4 teams take the first positions in its groups; the second 4 teams which took 5-8 places take the second lines .then the groups from 9-12 etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Types of game like ONLY zander.only pike is not allowed to choose. 
Teams which will take 1-6 places go to the final round. 24 teams will play in final.

7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round.
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 2-0 in this game (41-0 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament. Applications have to been made till 15th of september 2016.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 15th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players.
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme
http://propilkki.pl/index.php?/topic/2460-druzynowych-mistrzostw-europy-2016/– official forum(second) and tournament theme

7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - ? …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The assistant to the captain)
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________

7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.
« Last Edit: August 16, 2016, 10:42:41 by diya »

diya

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Vs: Tournament between forums
« Reply #247 on: August 31, 2016, 14:44:47 »
GROZA
forum - http://www.all-fishing.ru
Colour of the form - №10

1. Bender ©
2. figaro5903 (A)
3. bnn
4. Andrey_Smolensk
5. Saps
6. Olegor
7. Ivani4
8. Vikmars
9. Binde
10. Duma
11. Sanila
12. DVS
13. AVE
14. Oziyss

ATLANT
forum - http://www.all-fishing.ru
Colour of the form №3 (gray)

1. Alekzander ©
2. serg (A) [UKR]
3. Len (A)
4. Kingfisher
5. Vitalya
6. Jocker
7. Johaidi
8. Xanek
9. Dainelis
10. Shreklin
11. 82 Maris
12. tissen
13. Stone
14. Cousen
15. tikko

M-shka
forum - http://www.all-fishing.ru
Colour of the form №9 (red-black)

1. 1sergey_ua ©
2. Jekoz
3. Kukushka (A)
4. vladis
5. miro1971 (miro)
6. CBRT (A)
7. AlexK
8. Sem-77
9. УС
10. ДИВ
11. jonson
12. Raven
13. SVV
14. Ilzuks
15. volda

NRG
forum - http://www.all-fishing.ru
Colour of the form №21 (camouflage)

1.Khon ©
2. misha (66 e-burg)
3. Oper
4. Serg1975
5. Siyar
6. astor67 (A)
7. ARHANGEL
8. Odessei
9. no4ka
10. BASK77
11. serega (66 e-burg)
12. Sanek (A)
13. lor4ik
14. Alex 80 KZ
15. 555 Ural
16. Igor Shuralov

Zander
forum - http://www.all-fishing.ru
Colour of the form №7 (blue)

1. Katarina ©
2. Dim (A)
3. Asars (A)
4. BJI
5. Nella
6. Bobr mos
7. Vali
8. Oto
9. Sheriff
10. DimarikM
11. Igos 123RuS
12. Tatasha
13. Paligs
14. max332
15. Sobol`

fionclub.ru
forum - http://fionclub.ru/
Colour of the form №5 (orange)

1. Nike ©
2. dun1971 (A)
3. valis
4. Boroda
5. bomv
6. serg22
7. liss
8. okulina
9. Swetlana
10. VT
11. Le'd
12. Nikitoska


LEDOkol
forum - http://www.all-fishing.ru
Colour of the form №18 (dark red)

1. Bomber ©
2. Ribos (A)
3. Dmitriy51
4. WARUNA
5. Elmo
6. Tetka(89)
7. Dmitry (EKB) (A)
8. Agita
9. zivjumilis
10. kyzmich(kislosheev)
11. Arturs1
12. Month
13. merlins
14. Gosha33(rus)
15. lewka

OMUT
forum - http://www.all-fishing.ru
Colour of the form №3 (gray)

1.Riboed_ ©
2.Lirik (A)
3.KU_KU (A)
4.ОНН
5.Bul*var
6.KLYOT
7.lovkiy
8.Bute
9.LuterDark
10.prusis
11.Vladimir77
12.Alexisus
13.Arnis
14.Semenovich

CCCP
forum - http://www.all-fishing.ru
Colour of the form №12 (green-black)

1. madhunter (Евгений) - капитан
2. PROVODNIK
3. Gg+
4. Bars59 (Александр)
5. Михаил (САЗАН)
6. iv808 (Игорь)
7. Kethpil (Александр)
8. Serg33
9. SLAVA_52RUS
10. ABV-72 (Андрей) - заместитель капитана
11. LiTo 125
12. sinbat53
13. Dima33 (Дмитрий)

Red Dragons
forum - http://www.propilkki.pl
Colour of the form №13 (red-black 2)

1. mocne255 © - Kapitan
2. Student
3. lubniewicki
4. antos
5. bozka
6. kaziks403
7. Zen (A) z-ca kapitana
8. marek k pl
9. irenka
10. jowisz5
11. Darek65
12. marcin7
13. radek51
14. Darys66
15. johar
16. MarcinKonin

PSP
forum - http://www.propilkki.pl
Colour of the form №22 (jussi)

1.Slawek © - (The captain)
2.agusia71 (A) - (The assistant to the captain)
3.adam (A) - (The assistant to the captain)
4.Bartek Wedkownia
5.bonek
6.BORUTA
7.boruta junior
8.cordoba55
9.jarek 66
10.prezesgrajek
11.stan
12.SYDO_WESOLA
13.tofikEOP

SHNEK
Форум - http://www.propilkki-club.ru/forum
Colour of the form №11 (blue-black)

1. Pavel (18 RUS) (С)
2. Olka (А)
3. stalevar(А)
4. Volli777
5. AnBoMoi
6. Kumga1954
7. SHURUP
8. Aleksei
9. ded-97
10. Jakyt
11. kapitan(rus)
12. Mistika
13. STANOCHNIK

WWG
forum - http://www.propilkki.pl
Colour of the form №20 (blue-yellow-red)

1. Andrzej_wwg © kapitan
2. AnGa
3. zendi
4. marion
5. kompler86
6. helmut
7. huliganek2
8. Stefan_MMz
9. spawciu
10. koumuru terminator
11. borys.pl
12. anita.pl
13. pycior (A) z-ca kapitana

Spp.ruT
forum - http://www.all-fishing.ru
Colour of the form №3 (gray)

1. Melkiy (С) – капитан
2. Mars (A)
3. kosyk-rus (A)
4. max33
5. AlGer
6. Eduard(57RUS)
7. BORISIK
8. tibetec
9. Puff
10. *NORVIK*
11. Mr.John
12. Fedor
13. Sniper
14.BVE
15. Aston
16. dasha rus

diya

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Vs: Tournament between forums
« Reply #248 on: August 31, 2016, 14:47:23 »
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10  Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3  If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min  after start, the game should be played till the end.  A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4  Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5  In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6  In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8  Late players can enter game at any time, without the prior notification to the opponent.
8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14  After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0

8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16  A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17  For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18  Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19  Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21  Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22  In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23  Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27  At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28  In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.  New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30  In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.

9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.

For the best results please have a look at the changes in the rules.

8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.

8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.


8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.


8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.

Addition to the Rules !

"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."

"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."

Please kindly to the team captains and players about the SAME writing team name !!!

diya

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Vs: Tournament between forums
« Reply #249 on: September 11, 2016, 09:17:11 »
2. КОМАНДЫ - УЧАСТНИКИ
2. DRUŻYNY - UCZESTNICY

1 . GROZA
2 . ATLANT
3 . M-shka
4 . NRG
5 . Zander
6 . fionclub.ru
7 . LEDOkol
8 . OMUT
9 . CCCP
10. Red Dragons
11. PSP
12. SHNEK
13. WWG
14. Spp.ruT
15. Team Thor
16. Balansir
17. F.G.A
18. Zviejoklis
19. KiWoK
20. ESOX
21. X-Factor
22. P.F.T.P
23. BoB
24. YK-joukot
25. Procyon II
26. Kiki
27.28 - ????

diya

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Vs: Tournament between forums
« Reply #250 on: August 31, 2017, 09:52:07 »
Roules of the    European Team Championship 2017 in Propilkki2 Game


1.Forums-PROVIDERS OF TOURNAMENT

1.1 http://www.kalassa.net
1.2 http://www.propilkki.pl
1.3 http://www.kalale.ee
1.4 http://www.fionclub.ru
1.5 http://www.propilkki-club.ru
1.6 http://www.propilkki.no
1.7 http://www.propilkki2.pl
1.8 http://www.team-thor.com
1.9 http://www.all-fishing.ru


2.Participating TEAMS

1.

2.

3.....


3. OFFICIAL FORUMS AND TOURNAMENT THEMES

3.1.http://www.kalassa.net/keskustelut/index.php?topic=21013.0 – official forum and tournament theme
3.2.http://http://propilkki.pl/index.php?/topic/2607-druzynowe-mistrzostwa-europy-2017/page__gopid__90431#entry90431 -  official forum(second) and tournament theme


4. TOURNAMENT ARBITRATION

.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee: 
propilkki.no -
kalassa.net -                       
propilkki.lt -
propilkki.lv -
fionclub.ru -
propilkki-club.ru-
kalale.ee - 
propilkki.pl -
propilkki2.pl-


4.10 Judiciary board contact :
4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement screen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 2-0 (41-0 in scores)

5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.


6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Thursday, on September, 18th, 2017 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Game will consist of 3 lake by 30min each. The first referee task game is announced before beginning of the tournament by the ARBITRATION team , the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme  2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.

7. CONDITIONS OF CARRYING OUT OF TOURNAMENT

7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 32 entries were applied.In the case if there be more entries tournament reglament will be changed.
7.0.2 Qualification
All teams are divided into 4 groups each of 8 teams. Distribution depends on the results of the  European Team Championship 2016. The first 4 teams take the first positions in its groups; the second 4 teams which took 5-8 places take the second lines .then the groups from 9-12 etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Types of game like ONLY zander.only pike is not allowed to choose. 
Teams which will take 1-6 places go to the final round. 24 teams will play in final.

7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round.
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 2-0 in this game (41-0 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament. Applications have to been made till 15th of september 2016.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 15th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players.
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme
http://http://propilkki.pl/index.php?/topic/2607-druzynowe-mistrzostwa-europy-2017/page__gopid__90431#entry90431– official forum(second) and tournament theme

7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - ? …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The assistant to the captain)
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________

7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.
« Last Edit: August 31, 2017, 09:56:09 by diya »

diya

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Vs: Tournament between forums
« Reply #251 on: August 31, 2017, 09:59:06 »
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10  Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3  If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min  after start, the game should be played till the end.  A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4  Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5  In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6  In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8  Late players can enter game at any time, without the prior notification to the opponent.
8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14  After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0

8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16  A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17  For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18  Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19  Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21  Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22  In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23  Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27  At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28  In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.  New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30  In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.

9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.

For the best results please have a look at the changes in the rules.

8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.

8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.


8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.


8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.

Addition to the Rules !

"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."

"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."

Please kindly to the team captains and players about the SAME writing team name !!!

diya

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« Reply #252 on: September 17, 2017, 10:14:39 »
7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final.                                 7.0.2 Qualification
All teams are divided into 4 groups each of 7+7+7+8 teams. Teams which will take 1-5 places go to the final round. 20 teams will play in final.

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« Reply #253 on: September 17, 2017, 10:31:07 »








diya

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« Reply #254 on: November 28, 2017, 12:23:13 »
Rules of the ProPilkki2 tournament “Nation Cup  - 2017”

OBJECTIVES:
Tournament is held to:
- preparation of national teams in ProPilkki2 World Cup - 2018;
- identifying the strongest teams and players;
- sharing experiences to improve the playing skills and tactics;
- improving the skills of players;
- expansion of friendly ties between forums, countries and regions.

Terms and Conditions of the tournament.

To participate in the tournament national teams (one per country) are allowed, have submitted a request to the organizers before the start of the tournament. Application is published in this topic. The application form is free.
A tournament team can declare no more than 25 players (10 in the first team)
Captain can field on the game any player declared.

The tournament will begin in Thursday, December 14, 2017 at 21-00 MSK (19-00 Oslo, Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev) and will carry out in two stages:
- qualification
- playoffs

Qualification is a circular system of games between the teams in the subgroups.
Each round in qualification consists of three consecutive games. 3*30 minutes on a single server of the home team. The teams - no more than 10 players. Tactical substitution allowed during the break between sessions.
Game types for all qualification tours are the same for all teams and will be exhibited by arbitrator before the tournament.

The main game day event - Thursday.
If one of the teams taken part in a match, can not play (for whatever reason) on this day, you must publish the request to postpone the game in the topic no later than Tuesday. Games must be played within 6 (six) calendar days after the announcement of tour started.
Host teams pay attention to the binding sequence of tasks in each round, because "guest" team may plan tactical substitutions for each game. Captains of the guests have to control as the conditions and compliance with the tasks. Way to resolve possible errors - restart.

The winner is determined for each game.
For the victory in game - 2 points, for a draw - 1 point, for a loss - 0 points.
Points are awarded as follows: 14-12-10-9-8-7-6-5-4-3-2-1 for places 1 to 12, big fish – 1 point.
The winner is determined by the highest number of points (as in qualification and in the playoffs).

In the playoff tours teams play 4 games of 30 minutes which are carried out on two servers ("host" and "guests"; 2 tasks from each team). Accordingly, each team puts their tasks in the game chat before the game. The team has no right to order the same location 2 times.
There is limitation of the game type - no more than one special assignment (biggest fish, only perch, quantity, etc.) from the team in tour.

Controversial problems, infringements of the rules, etc., arising during the tournament and are not displayed in this Rules will be solved according to the rules of the League of Europe.

Depending on the number of applications will be made the toss of the coin to divide into subgroups and compiled a calendar of games. Deadline for applications – December, 11 2017 at 24.00 MSK (22-00 Oslo, Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev).

Tournament organizers are honored to invite to participate in the tournament the following teams:
Russia (3), Ukraine (3), Finland (2), Belarus, Norway, Poland (3), Estonia, Latvia (2), Lithuania, Sweden, Kazakhstan, Moldowa  and other national team sent an application in tournament in time.

Team "Dream Team" will be established after the deadline for applications from the national teams and will consist of players from different countries, which were not chosen as part of their national teams.

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« Reply #255 on: December 02, 2017, 10:10:23 »
 European Team Championship 2017 , results.






1 -   [PPT] beret - 447 points

2  - [Kiki] Mr saxobeat - 423 points

3  - [NRG] Khon - 422 points




diya

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« Reply #256 on: February 09, 2018, 10:40:48 »
Nation Cup 2018






1  - Latvia-1  !!!!!


Stone
Kingfisher
Ilzuks
Johaidi
tikko
volda
vladis
tissen
prusis
binde
AMJ95
ripo17







2  - Ukraine-1  !!!!

CBRT
Raven
Xanek
Nella
Cousen
serg (A)
1sergey ©
jonson
Andrey982
BJI
Jekoz
Len




3  - Polska  !!!

Smyku
Beacia
Student
tomekg
przemekt
tomkoll
Laczek
Rafalek
krissan
jarek 66
jacek(cherr)
helmut
beret





1 - [Ukraine-1] Cousen - 152 !!!


2  – [Ukraine-1] Raven – 150!!


3 – [Polska] beret - 147 punktów !




« Last Edit: February 09, 2018, 10:52:14 by diya »

diya

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« Reply #257 on: September 16, 2018, 10:52:26 »
8. RULES OF CARRYING OUT THE TOURNAMENT.
8.0 Tournament consists of 2 rounds. The first round is qualification, the second – final.
8.1 Tournament is round robin. Each team plays with each other from its group once.
8.2 A round consists of three games 30 minutes each.
8.4 Timetable of games is shown in a theme:
8.5 Games begin on servers of teams listed first in steams. A home team provides opponents with IP by email, chat, Skype or any other mean 30.min before game have to start.
8.6 Location and game type must be declared at least 1 minute before the game starts.
8.7 Every team has NOT the right to order 1 location twice. This should be punished and resulted in technical foul.
8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE
8.9 A team line-up in a game is no more than 10 players.If you exceed the number of players on the team in the game, the team may be punished by a technical foul. One of the players on the team can be a hosting company, in excess of the composition of the game. In this case the player should not leave the area started.
8.9.1 Team can run the game if there is 4(not lees) or more players at the game.if any players leavs the game than the team will be resulted as a technical foul.
8.10  Mistaken start
8.10.1 In case of mistaken start of the location which is not as planned by home team, restart without agreement of an away team in not allowed, and must be played at the started location. Not agreed restart is punished by technical foul.
8.10.2 In case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team has the right to make restart.
8.10.3  If in case of mistaken start due to game conditions which cannot be used because of the inadmissibility under tournament regulations, a home team will not restart the game within 2.min  after start, the game should be played till the end.  A team breaking the rule is punished with technical foul. Points are awarded according to standings.
8.10.4 Prohibits the use of functions / results .
8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.
8.11 Game chat.
8.11.1 Unreasonable writing in public chat is not recommended. No abuse in private chat.
8.11.2 Obscene expressions in a chat can be punished by suspending on one or several games, including disqualification till the end of tournament.
8.12 Being late and absence in games.
8.12.1 Being late means an occurrence of the player or all team on a game server after established time of the beginning of game (with declared IP).
8.12.2 Absence is a failure to show up of a player or a team on a server during the game time on the given location (with declared IP).
8.12.3 Absence in a game without any agreement about moving a game for another time is the rules violation and is punished by technical defeat.
8.12.4  Being late or absence of a whole team on game due to lack of server IP or technical impossibility to enter the are not the rules violation and are considered by the Referee separately. As a rule, in this case the Referee sets a replay in time agreed by 2 teams.
8.12.5  In case of absence of a whole team an the appointed time without earlier notice – with the IP given to the opponent, - Home captain is obliged to send a message in a corresponding theme of an official site of tournament and to try to contact the captain of the contender in a chat or other available way.
8.12.6  In case of absence of a whole team an the appointed time without earlier notice –, - Home captain should start the game. Further, if players of an away team arrive at a game, the game should proceed in an usual mode. Otherwise, an away team could be awarded technical defeat. Points for the taken places in this case are not given.
8.12.7 In case of being late of one or more players for a game start, the away captain can ask the home captain to delay the start (up to 10 minutes) time. In case of longer delay or refusal of the Home captain to delay the start, game begins at available numbers of away players.
8.12.8  Late players can enter game at any time, without the prior notification to the opponent.
8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation. It shall be punished by prevention to player (players, team) up to disqualification. (The infringement s?reen(s) is(are) obligatory.) Statements in a game chat on a theme «drilling» are forbidden. In that case a captain should address a claim towards the other captain to stop it. At no response a captain can inform the referees about the case.
8.14  After the game points are awarded as follows:
1 place - 14
2 place - 12
3 place - 10
4 place - 9
5 place - 8
6 place - 7
7 place - 6
8 place – 5
9 place - 4
10 place - 3
11 place - 2
12 place – 1
13 place and the subsequent – 0

8.15 Big fish in this tournament is not taken into account, a player having Big Fish caught is not awarded any point.
8.16  A result of a game is determined by a score of the first 12 positions in the total table. If some players take the same place, points are scored according to taken places. For example, 3 players take 5 place, each player receive 8 points. The winner is the team whose players have scored more points in total.
8.17  For a victory a team receives 2 points, for a draw - 1 point, for defeat - 0 points.
8.18  Host team Captain or a team nominee sends results to captain team chat in skype and publishes results of a meeting at home forum on captain demand.
8.19  Results of games published in the appropriate forum threads, tournament organizers in the form of a play-log, which indicates the location and conditions of the game and the place occupied by the players, as well as the overall outcome of the game.
8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.
8.21  Points scored by a team are summarized and shown in standing Scoreboard. The winner will be recognized by most points scored.
8.22  In the event that two or more teams in the tournament scored equal points, the predominant factor is the result of a personal meeting between the teams, then - the best difference of all dialed and the losing team scores on the basis of all games. In the case of the same margin, higher will be the team that has a column "-" score will be lower
8.23  Results of games after each round, the table of the locations ordered by teams and the intermediate table of tournament will be periodically published in a theme (http://www.kalassa.n...elut/index.php? topic=21013.0) - in the form of total result of a meeting between teams, and in forums–providers of tournament.
8.24 Claims against opponent team concerning a last game should be presented to the Judiciary board within 12 hours after the game. Processing time is 2 days.
8.25 Referees of tournament gather results of a round and spread them at an official forum for convenience of further calculation.
8.26 For gathering and processing of results of round are appointed referees :
8.27  At occurrence of disputable situations the full screen of a meeting and a playlog is published.
8.28  In case of new version release – we will finish tournament in the new version of game according to new agreed regulations.  New lakes and types of games if they appear - in this tournament must not be played.
8.29 Replacement players during a running 30-minute games are not allowed. The result will be revoked player substitutions are allowed during breaks between games, without violation of the established size of the players
8.30  In case of elimination or withdrawal any team before the end of tournament points, scores and chosen locations will be cancelled.

9.PUNISHMENTS AND PENALTIES FOR INFRINGEMENT HAS IMPARTED ALSO TOURNAMENT REGULATIONS
9.1 Each team (player) can receive following penal sanctions for infringements of rules and tournament regulations, for example:
9.1.1 Warning (yellow or red cards)
9.1.2 Suspension on 1, 2, games
9.1.3 Suspension till the end of tournament.
9.2. The team (player) can be disqualified for:
9.2.1 Malicious infringement of regulations and tournament rules.
9.2.2 Open disobedience to fulfill requirements of the Referee in a game chat or in corresponding themes of forums.
9.2.3 If the player is not identified with a team (the screenshot and play log does not display an accessory to a team) his result is counted.

For the best results please have a look at the changes in the rules.

8.8 Types of games All species and Normal on one location are considered as one game type,except ONLY ZANDER and ONLY PIKE-can results in technical fool.

8.10.5 Function / autoban. at the beginning of the game is automatically installed and hosting company hosting provider is obliged to 5 minutes prior to the start notify all participants of the function is enabled. It was only with the mutual consent of the captains (deputies) can be disabled team / autoban.


8.13  Distance between players on ice of different teams is regulated by the game. Drilling some holes by player(s) near opponent player(s) in short time (90 seconds) is a violation.


8.20 Results have to published 60.min after game finishes,if the results wont be published by the time the team could result in technical defeat.

Addition to the Rules !

"In case of suspicion in the stability of the host, the captains of the visiting team may request from the host command test run 10-min session.
When an unstable connection players on this host, the home team shall provide the other host. Otherwise the game is transferred to the host of the opposing team or neutral backup host at the appointed arbitrator .
After the start of the session (command "GO!" captains) the game is successful and the replay is not subject, except for the mass migration of players from both teams (40%)
Failure to comply with these rules (demarche from the host, etc.) entails technical team defeat in the game."

"In the case of a report of the game on the mismatch catch (Client fish count mismatch ), the result of the player will be cancelled.
The player has the right to appeal against the verdict (for 12 hours after the game) .
Base for decision-making leading arbiter of the tournament - Playlogic player and host + file records the player."

Please kindly to the team captains and players about the SAME writing team name !!!


diya

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« Reply #258 on: September 16, 2018, 10:56:49 »

Roules of the    European Team Championship 2018 in Propilkki2 Game


1.Forums-PROVIDERS OF TOURNAMENT

1.1 http://www.kalassa.net
1.2 http://www.propilkki.pl
1.3 http://www.kalale.ee
1.4 http://www.fionclub.ru
1.5 http://www.propilkki-club.ru
1.6 http://www.propilkki.no
1.7 http://www.propilkki2.pl
1.8 http://www.team-thor.com
1.9 http://www.all-fishing.ru


2.Participating TEAMS

1.

2.

3.....


3. OFFICIAL FORUMS AND TOURNAMENT THEMES

3.1.http://www.kalassa.net/keskustelut/index.php?topic=21013.0 – official forum and tournament theme
3.2.http://http://propilkki.pl/index.php?/topic/2607-druzynowe-mistrzostwa-europy-2017/page__gopid__90431#entry90431 -  official forum(second) and tournament theme


4. TOURNAMENT ARBITRATION

.1 For refereeing in the tournament each forum-participant has the right to put an representative in the Judiciary board.
4.2 Voting of members of a Judiciary board appoints the Main Referee.
4.3 Main Referee carries out the general refereeing of tournament and makes decisions on all questions, dealing with all contentious issues and regulations infringements.
4.4 Main Referee appoints his Deputy and assistants to the Main Referee and distributes duties among them.
4.5 Judiciary board gathers in cases demanding a joint decision – upon request of the Main Referee.
4.6 Judiciary board makes decisions by voting. Judiciary board decisions are definitive.
4.7. Team captains put all contentious issues of the tournament course for consideration to the Judiciary board.
4.8. The main referee of tournament - ----------------
4.9 Assistants to the main referee: 
propilkki.no -
kalassa.net -                       
propilkki.lt -
propilkki.lv -
fionclub.ru -
propilkki-club.ru-
kalale.ee - 
propilkki.pl -
propilkki2.pl-


4.10 Judiciary board contact :
4.11 Judiciary board has the right (to the teams and single players):
4.11.1 To warn
4.11.2 To Give a yellow or red card (the infringement screen is obligatory + analysis of Judiciary board)
4.11.3 To suspend a player or a team for one game (the infringement screen is obligatory + analysis of Judiciary board)
4.11.4 To suspend a player or a team for 2 games (the infringement screen is obligatory + analysis of Judiciary board)
4.11.5 T To suspend a player or a team for 3 game3 (the infringement screen is obligatory + analysis of Judiciary board)
4.11.6 To suspend a player or a team till the end of tournament (the infringement screen is obligatory + analysis of Judiciary board)
4.12.1 Technical foul – team defeat in current game 2-0 (41-0 in scores)

5. THE PURPOSES AND PROBLEMS.
5.1 The tournament is carried to:
5.2 Popularize of game «ProPilkki 2» and winter fishing in general;
5.3 Propagate active evening leisure at computer and healthy way of life (who without a measure takes alcohol, that does not win on ice!);
5.4 Increase players skills;
5.5 Emerge strongest teams and players;
5.6 Exchange experience of game skills and tactics;
5.7 Involve in game bigger quantity of players;
5.8 Broaden friendly relations between countries and regions.


6. TIME AND THE PLACE OF CARRYING OUT OF TOURNAMENT.
6.1 Tournament begins on Thursday, on September, 20th, 2018 at 21-00 Moscow time(19-00 Oslo, Warsaw, 20-00 Riga, Vilnius, Helsinki, Tallinn, Minsk, Kiev), and lasts 13 weeks.
6.2 Game will consist of 3 lake by 30min each. The first referee task game is announced before beginning of the tournament by the ARBITRATION team , the second game – is ordered by host, the third – by guests . Teams has NOT the right to choose a referee task in current round (both locations and conditions)
6.3 Teams meet on ice 2 times a week.
6.4 Game days – Monday and Thursday.
6.6 Start of the first game in round – 21:00 Moscow time.
6.7 After the agreement of both teams (for example, in case of an unstable server), all games may be carried out on one server.
6.7.1 In case of suspicion of the stability of a host, guest team captain may request from the host team a test game of a 10-minute session. When conditions for guest players on a given host are unstable, the home team must provide another host. Otherwise, the game is moved to the host of the opposing team. After starting the session (command "GO!" by Captains), the game is considered to be effective and not subject to a replay, except for a mass departure of players from both teams (40%) Failure to follow these rules (leaving the host, etc.) leads to a technical defeat of the team in the game.
6.8 In case of impossibility of carrying out any of games between two teams on official game day, they (after captains agreement) have the right to postpone the game. Captains must inform the Main Referee on it in corresponding theme or captains chat in Skype.
6.9 In case of impossibility of carrying out any of games between two teams in official game time, they (after captains agreement) have the right to delay the game start, but no more, than 30 minutes.
6.10 In case of disagreement of one of teams about carrying out the game (postpone, delay), game should be played in agreed time. Captains must inform the Main Referee about the case in corresponding theme  2 hours before the beginning of game.
6.11 Captains chat was created in Skype for quick communications between captains and referees and assistant to settle disputes.

7. CONDITIONS OF CARRYING OUT OF TOURNAMENT

7.0.1 Tournament consists of 2 rounds. The first round is qualification, the second one is final. 32 entries were applied.In the case if there be more entries tournament reglament will be changed.
7.0.2 Qualification
All teams are divided into 4 groups each of 8 teams. Distribution depends on the results of the  European Team Championship 2017. The first 4 teams take the first positions in its groups; the second 4 teams which took 5-8 places take the second lines .then the groups from 9-12 etc 16 th.. New teams are distributed in subgroups according to the draw (in the 10 min session, representatives of the teams on Linlonlahti).
Each team play with each other from its group once.
Each team can play 1 location once. Repeating locations and game types is forbidden.
Types of game like ONLY zander.only pike is not allowed to choose. 
Teams which will take 1-6 places go to the final round. 24 teams will play in final.

7.0.3 Final
Final round is round robin. Each team play with each other 1 location once.
The results of the preliminary stage between finalist teams included one subgroup in the final round.
(Locations ordered in qualification kept in mind, an order location repeatedly is forbidden.) In all 18 tours (3 x 30-minute games with each other). The first game task of referees is announced before beginning of the tournament, the second game – is ordered by host, the third – by guests . Teams must NOT order the same game as the task of arbitrators in current round (both locations and conditions). It is forbidden to repeat locations and game types of task from arbitrators in current tour. In such cases teams will be punished by defeat 2-0 in this game (41-0 in scores).
Each team play with each other once. Each team can play 1 location only once. Forbidden repeat locations and game. Shall be punished by technical foul.
7.1.1 To participate in the Tournament are allowed teams which have made an application prior to the beginning of Tournament. Applications have to been made till 15th of september 2016.
7.2 A team representative is its captain, or his deputy.
7.3 It is necessary for Captains of teams to be registered at all forums – participants of tournament. It is necessary for operative information interchange with the captain of opponents .
7.4 It is Captains or their deputies duty to provide lists with names of players of the team till September, 15th.
7.5 Maximum number of players on that list is 16 (10 basic players + 6 subs), only from among officially registered participants of a "home" forum who play the whole tournament from beginning till end. If a team loses in the course of Tournament three, four, or five players from the 16 registered players , it has to finish the Tournament with its 13, 12, or 11 players.
7.6 In case of the primary demand of smaller quantity of players, the team has the right of them add to 16 during tournament in the subsequent from among players registered on a forum prior to the beginning of tournament.
7.7 Captain can put into the game any from the declared players.
7.8 Team independently chooses any of 10 players who will play on game day. If an undeclared player appears on a game standing list, it is resulted with that team defeat in the game.
7.9 If a player who has already played in the tournament for one team appears in another team, it results in another team defeat [technical foul] .
7.10 Application forms for participation in Tournament are sent to organizers to a theme
http://http://propilkki.pl/index.php?/topic/2607-druzynowe-mistrzostwa-europy-2017/page__gopid__90431#entry90431– official forum(second) and tournament theme

7.11 Application form of a team:
7.11.1 All nicknames must be written only in English
/ the name and the address of a home forum / "the team name". Clothes Color - ? …
/ the address specially created for Tournament in a house forum of a guest page /
1. _________ - (The captain)
2. _________ - (The assistant to the captain)
3. _________
4. _________
5. _________
6. _________
7. _________
8. ________
9. ________
10. ________
11. ________
12. ________
13. ________
14. ________
15. ________
16. ________

7.13 All players of a team should wear the same uniform color.
7.14 A nickname of a player, a team name are presented in a required form.

« Last Edit: September 16, 2018, 10:59:49 by diya »

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« Reply #259 on: December 19, 2018, 09:00:07 »
European Team Championship 2018, results.






« Last Edit: December 19, 2018, 09:07:50 by diya »

diya

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« Reply #260 on: December 19, 2018, 09:16:46 »
Rules of the ProPilkki2 tournament “Nation Cup  - 2019”

OBJECTIVES:
Tournament is held to:
- preparation of national teams in ProPilkki2 World Cup - 2019;
- identifying the strongest teams and players;
- sharing experiences to improve the playing skills and tactics;
- improving the skills of players;
- expansion of friendly ties between forums, countries and regions.

Terms and Conditions of the tournament.

To participate in the tournament national teams (one per country) are allowed, have submitted a request to the organizers before the start of the tournament. Application is published in this topic. The application form is free.
A tournament team can declare no more than 25 players (10 in the first team)
Captain can field on the game any player declared.

The tournament will begin in Thursday, December 27, 2018 at 21-00 MSK
and will carry out in two stages:
- qualification
- playoffs

Qualification is a circular system of games between the teams in the subgroups.
Each round in qualification consists of three consecutive games. 3*30 minutes on a single server of the home team. The teams - no more than 10 players. Tactical substitution allowed during the break between sessions.
Game types for all qualification tours are the same for all teams and will be exhibited by arbitrator before the tournament.

The main game day event - Thursday.
If one of the teams taken part in a match, can not play (for whatever reason) on this day, you must publish the request to postpone the game in the topic no later than Tuesday. Games must be played within 6 (six) calendar days after the announcement of tour started.
Host teams pay attention to the binding sequence of tasks in each round, because "guest" team may plan tactical substitutions for each game. Captains of the guests have to control as the conditions and compliance with the tasks. Way to resolve possible errors - restart.

The winner is determined for each game.
For the victory in game - 2 points, for a draw - 1 point, for a loss - 0 points.
Points are awarded as follows: 14-12-10-9-8-7-6-5-4-3-2-1 for places 1 to 12, big fish – 1 point.
The winner is determined by the highest number of points (as in qualification and in the playoffs).

In the playoff tours teams play 4 games of 30 minutes which are carried out on two servers ("host" and "guests"; 2 tasks from each team). Accordingly, each team puts their tasks in the game chat before the game. The team has no right to order the same location 2 times.
There is limitation of the game type - no more than one special assignment (biggest fish, only perch, quantity, etc.) from the team in tour.

Controversial problems, infringements of the rules, etc., arising during the tournament and are not displayed in this Rules will be solved according to the rules of the League of Europe.

Depending on the number of applications will be made the toss of the coin to divide into subgroups and compiled a calendar of games. Deadline for applications – December, 22  2017 at 24.00 MSK

Tournament organizers are honored to invite to participate in the tournament the following teams:
Russia (2), Ukraine (3), Finland (2), Belarus, Norway, Poland (3), Estonia, Latvia (3), Lithuania, Sweden, Kazakhstan, Moldowa  and other national team sent an application in tournament in time.

Team "Dream Team" will be established after the deadline for applications from the national teams and will consist of players from different countries, which were not chosen as part of their national teams.

diya

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« Reply #261 on: February 02, 2019, 16:26:57 »
I was thinking about organizing a Championship among the best European teams.
Yes, Team Championship, Europe Cup have a decent status, but I would like to invite teams from PP2 SM-liigi.
Here are the results of the previous Championship
1. KRONOS
2. Pipo
3. Team Kiki [Kiki]
4. Procyon II [Procyon II]
5. Ylikunto-joukot [YK-Joukot]
6. Team Onnettomat Kalastajat [TOK]
7. Saariston Kaljastajat [SK]
8. Team Hurrikaani [Team Hurrikaani]
9. Team Tylsäkaira [Team Tylsäkaira]
10. Team Kiisken Narraajat [TKN]
11. Team Siiman Katkojat [TSK]

I suggest to organize a CUP-like Championship, where 8 best teams of Open Championship AF and PP2 SM-liigi will meet
The Championship is quick and will lastt for 4 days.
Championship dates : 26.02, 28.02, 05.03, 07.03 (Tuesday, Thursday)
4 games for 30 minutes

Plan :


I ASK CAPITANIAN PP2 SM-liigi TEAMS TO CONFIRM PARTICIPATION
« Last Edit: February 02, 2019, 16:29:04 by diya »

kiadmin

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« Reply #262 on: February 03, 2019, 22:18:39 »
Your idea sounds fair enough.. 8)
When should we give info of our players (if needed),
how many players per team,
and if possible, which lakes would we play ?
Our captain, Kala-Ukko, asked me to take care of communication....

Kaitsun Serveri / Kaitsu [SK]

diya

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« Reply #263 on: February 05, 2019, 08:50:23 »
In the playoff tours teams play 4 games of 30 minutes which are carried out on two servers ("host" and "guests"; 2 tasks from each team). Accordingly, each team puts their tasks in the game chat before the game. The team has no right to order the same location 2 times.
There is limitation of the game type - no more than one special assignment (biggest fish, only perch, quantity, etc.) from the team in tour.

The tournament will begin in (Tuesday, 26.02, 2019 at 21-00 MSK )

The teams - no more than 8 players.

For the victory in game - 2 points, for a draw - 1 point, for a loss - 0 points.
Points are awarded as follows: 14-12-10-9-8-7-6-5-4-3-2-1 for places 1 to 12, big fish – 1 point.

The winner is determined by the highest score, in case of equality - by points

Deadline for applications – 20.02.2019 at 24.00 MSK

diya

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« Reply #264 on: February 20, 2019, 21:12:15 »


1/8 26.02.2019 21.00 MSK

Balansir * Team Tylsäkaira

M-shka * Procyon II

DELTA * TOK

LEDOkol * Kiki

Varta * KRONOS

ATLANT * SK

Spp.ruT * YK-Joukot

PPT * Team Hurrikaani

In the playoff tours teams play 4 games of 30 minutes which are carried out on two servers ("host" and "guests"; 2 tasks from each team). Accordingly, each team puts their tasks in the game chat before the game. The team has no right to order the same location 2 times.

The teams - no more than 8 players.

Jerchw

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« Reply #265 on: February 27, 2019, 16:38:11 »
Grand Cup 1. kierroksen tulokset ja pelikaaavio



2. kierroksen ottelut:
peliaika: 28.02.2019 20:00 EET

Sijat 1-8 (yläkaavio):


Procyon II * Balansir
Kiki * DELTA
KRONOS * ATLANT
Spp.ruT * PPT

Sijat 9-16 (alakaavio):

Team Tylsäkaira * M-shka
TOK * LEDOkol
SK * Varta
YK-Joukot * Team Hurrikaani

Jerchw

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« Reply #266 on: March 01, 2019, 10:25:19 »
Grand Cupin 2. kierroksen tulokset ja pelikaavio



3. kierroksen ottelut
peliaika: 05.03.2019 klo 20.00 EET

sijat 1- 4:

Balansir * Kiki
PPT * ATLANT

sijat 5- 8:


DELTA * Procyon II
Spp.ruT * KRONOS

sijat 9- 12:


LEDOkol * M-shka
Varta * YK-Joukot

sijat 13- 16:

TOK * Team Tylsäkaira
Team Hurrikaani * SK

Jerchw

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« Reply #267 on: March 06, 2019, 20:23:30 »


Grand Cup viimeisen kierroksen ottelut:
peliaika: 7.3.2019 klo 20:00 Suomen aikaa

Finaali
Balansir * PPT

Pronssipeli
Kiki * ATLANT

sijat 5-6
DELTA * Spp.ruT

sijat 7-8
Procyon II * KRONOS

sijat 9-10
M-Shka * Varta

sijat 11-12
YK-joukot * LEDOkol

sijat 13-14
Team Hurrikaani * TOK

sijat 15-16
SK * Team Tylsäkaira

Jerchw

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« Reply #268 on: March 07, 2019, 23:18:39 »



Grand Cup 2019 Final results:

1. Balansir

2. PPT
3. ATLANT

4. Kiki
5. DELTA
6. Spp.ruT
7. KRONOS
8. Procyon II
9. M-Shka
10. Varta
11. LEDOkol
12. YK-joukot
13. Team Hurrikaani
14. TOK
15. SK
16. Team Tylsäkaira

 



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